Today, December 27th, I added a new minor mission called “Takistani Army Looters“. Only 9 AI with various weapons, a pickup truck full of food + drink or medical supplies. The mission will spawn in towns and cities, so be careful.
There are 4 levels of AI that can be assigned to a mission. There are 4 random sets of rifles that can be assigned to mission AI. I made an adjustment to the weapons list to give the AI access to all rifles. This is going to make the missions harder, but the AI will… Read More Mission AI Adjusted
Last night on December 23, 2015 I added a mission named, US Army Convoy. It spawns in a single place – the gas station outside Elektro.
You can fix a broken leg with morphine or a wooden splint. You can find morphine at hospitals, helicopter crash sites or missions and you can craft a wooden splint from string and wood.
DZAI (thanks Buttface) is a package that implements group and air based AI squads. We have tested this extensively and it works quite well. The AI are great at following players and the mission AI will call them in for air support. Over the summer of 2015 we had DZAI implemented in a limited fashion – a… Read More Roaming AI (DZAI) [DISABLED]
Features I regularly add: More missions, especially in cities More spawn points for vehicles Any vehicles that are allowed in vanilla (I think I’ve found them all) Something I keep meaning to add: Announcements of voice side chat for public shaming Features I’m not adding: Enhanced Base Building We support vanilla, generic base-building of wooden walls and gates. Whatever vanilla adds, we… Read More Server Development
The Dead Return runs a heavily modified version of DZMS (DayZ Mission System – thanks Vampire). Changes were needed due to internal DayZ Mod code changes but I’ve also added and changed missions, loot and AI. DZMS runs 2 missions simultaneously – Major and Minor. Some missions spawn randomly on the map, but some show up at Gas… Read More AI Missions (DZMS)