How-To Change Vehicle Spawn Locations

If you haven’t read “Understanding Vehicles in the Database“, now is a good time. The 3 tables related to vehicle spawn location are: object_data – Stores information about all vehicles and player created objects (tents, stashes, sandbag walls, tank traps, walls, gates, tripwires, etc) vehicle_locations – Sets of vehicle locations vehicle_spawns – List of all vehicles as well… Read More How-To Change Vehicle Spawn Locations

How-To Change Vehicle Spawn Damage

If you haven’t read “Understanding Vehicles in the Database“, now is a good time. The 3 tables related to vehicle damage (hitpoints) are: object_data – Stores information about all vehicles and player created objects (tents, stashes, sandbag walls, tank traps, walls, gates, tripwires, etc) vehicle_hitpoints – Sets of vehicle part names as well as minimum and maximum… Read More How-To Change Vehicle Spawn Damage

How-To Change Vehicle Spawn Inventory

If you haven’t read “Understanding Vehicles in the Database“, now is a good time. The 3 tables related to vehicle inventory are: object_data – Stores information about all vehicles and player created objects (tents, stashes, sandbag walls, tank traps, walls, gates, tripwires, etc) vehicle_inventory –  Sets of vehicle inventory items and as well as minimum and maximum… Read More How-To Change Vehicle Spawn Inventory

Understanding Vehicles in the Database

Most of the tables in the database have something to so with vehicles. Vehicle Spawns are done in the database and any changes only take effect after a server restart. The following tables relate to vehicles: object_data – Stores information about all vehicles and player created objects (tents, stashes, sandbag walls, tank traps, walls, gates, tripwires,… Read More Understanding Vehicles in the Database