I have to say now that basebuilding is back, I don’t see the purpose other than to store vehicles. You used to hide things in the woods, but now you put up a fence that’s highly visible. What could be done to make bases more interesting?
I know I said I’d implement temperature and I have it in on the test server at 50% effectiveness and I just need to push it out and see how its received.
I’m also starting to think about revising, removing and/or creating new missions. Some of the ones on here have been in use for over a year, so they are getting old. I’d like something that’s more of a 2-step process for a reward. Sortof like the AN2 drop. Ideas?
Is anyone up for swapping missions for roaming AI?
Anyway, if you have some ideas, send them my way.