Available Weapons

There are plenty of weapons in the Vanilla DayZ Mod and The Dead Walk has them all. In case you are wondering, the AS50 and M107 were removed from Vanilla many months and releases ago.

In 1.8.7:

  1. The L110A1, a French mini machine gun was added.
  2. The PKM, a Russian machine gun was added.
  3. The UK59, a Czech machine gun was added.
  4. The SA58 now has Holo, CCO, ACOG, FL attachments
  5. The M249 now has a 100 Round magazine.
  6. The DMR is no longer compatible with the Night Vision Goggles (NVG).
  7. The ACOG Sight has been added to the G36, M16A4. M4A1

In 1.8.6.1:

  1. Weapons are generally not spawned with attachments such as suppressors, flashlights, sights,  grenade launchers, camo, etc.
  2. Attachments can now be added and removed.
    • Right click on an attachment while its in your main inventory to add it. Not all attachments can be added to all weapons.
    • Right click on a weapon to remove an attachment.
  3. You cannot create a DMR from an M14.

Here’s a list of available weapons with notes on ammunition and attachments:

Rifles

Rifles are one of 2 primary weapons (Rifle / Pistol / Melee) that can be carried in your main inventory. Weapons can be put in a backpack – Rifles require 10 slots and pistols require 5.

  1. AK74
    • Red Dot (Kobra), Suppressor (545), Scope (PSO1), Grenade Launcher (GP25)
    • 30Rnd_545x39_AK, 30Rnd_545x39_AKSD
  2. AKM
    • Red Dot (Kobra), Scope (PSO1)
    • 30Rnd_762x39_AK47
  3. AKS74U
    • Red Dot (Kobra), Suppressor (545)
    • 30Rnd_545x39_AK, 30Rnd_545x39_AKSD
  4. Bizon
    • 64Rnd_9x19_Bizon, 64Rnd_9x19_SD_Bizon
    • Suppressor (545)
  5. Crossbow
    • 12Rnd_Quiver_Wood, 1Rnd_Arrow_Wood, 1Rnd_Bolt_Explosive, 1Rnd_Bolt_Tr anquilizer
    • Red Dot (CCO), Flashlight, Scope
  6. CZ550
    • 5Rnd_17HMR
  7. DMR
    • 20Rnd_762x51_DMR
    • Camo (Ghillie)
  8. FNFAL
    • 20Rnd_762x51_FNFAL
    • Red Dot (CCO), Sight (Holo)
  9. FNFAL ANPVS4
    • Night Vision +Scope (neither can be removed/attached)
  10. G36 Camo
    • 30Rnd_556x45_G36
    • Suppressor (556), Red Dot (CCO) [new in 1.8.7], Sight (Holo) [new in 1.8.7], Sight (ACOG) [new in 1.8.7]
  11. G36K
    • 30Rnd_556x45_G36, 30Rnd_556x45_G36SD
    • Red Dot(CCO), Sight (Holo), Suppressor (556)
  12. G36A
    • 30Rnd_556x45_G36, 30Rnd_556x45_G36SD
  13. L110A1 [new in 1.8.7]
    • 200Rnd_556x45_M249, 100Rnd_556x45_M249, 30Rnd_556x45_Stanag, 30Rnd_556x45_StanagSD
    • Red Dot(CCO), Sight (Holo)
  14. L85 Holo
    • 30Rnd_556x45_Stanag, 30Rnd_556x45_StanagSD
  15. Lee Enfield
    • 10Rnd_303British
  16. M1014
    • 8Rnd_12Gauge_Slug, 8Rnd_12Gauge_Buck, 2Rnd_12Gauge_Slug, 2Rnd_12Gauge_Buck
    • CCO (sight), Holo (sight)
  17. M14
    • 20Rnd_762x51_DMR
    • Red Dot (CCO), Sight (Holo), Camo (Ghillie)
  18. M16A2
    • 30Rnd_556x45_Stanag, 30Rnd_556x45_StanagSD
    • Grenade Launcher (203)
  19. M16A4
    • 30Rnd_556x45_Stanag, 30Rnd_556x45_StanagSD
    • Red Dot (CCO), Sight (Holo), Grenade Launcher (203),  Sight (ACOG) [new in 1.8.7]
  20. M24
    • 5Rnd_762x51_M24
    • Camo (Ghillie)
  21. M240
    • 100Rnd_762x51_M240
    • Red Dot (CCO), Sight (Holo)
  22. M249
    • 200Rnd_556x45_M249, 100Rnd_556x45_M249 [new in 1.8.7], 30Rnd_556x45_Stanag, 30Rnd_556x45_StanagSD
    • Red Dot (CCO), Sight (Holo)
  23.  M4A1
    • 30Rnd_556x45_Stanag, 30Rnd_556x45_StanagSD
    • Red Dot (CCO), Sight (Holo), Grenade Launcher (203), Suppressor (556), Flashlight,  Sight (ACOG) [new in 1.8.7]
  24.  M40A3
    • 5Rnd_762x51_M24
    • Camo (Ghillie)
  25. Mk48
    • 100Rnd_762x51_M240
    • Red Dot (CCO),  Sight (Holo)
  26. Mosin Nagant
    • Flashlight, Scope, Ammo Belt
    • Broken Mosins CANNOT be fixed.
  27. MR43
    • 2Rnd_12Gauge_Slug, 2Rnd_12Gauge_Buck
  28. MP5
    • 30Rnd_9x19_MP5, 30Rnd_9x19_MP5SD
    • Suppressor (9)
  29. PKM [new in 1.8.7]
    • 100Rnd_762x54_PK
  30. Remington870
    • 8Rnd_12Gauge_Slug, 8Rnd_12Gauge_Buck, 2Rnd_12Gauge_Slug, 2Rnd_12Gauge_Buck
    • Flashlight
  31. RPK
    • 75Rnd_762x39_RPK, 30Rnd_762x39_AK47
    • Red Dot (Kobra), Sight (PSO1)
  32. RPK74
    • 75Rnd_545x39_RPK, 30Rnd_545x39_AK, 30Rnd_545x39_AKSD
    • Red Dot (Kobra), Sight (PSO1)
  33. SA58, SA58 CCO, SA58 ACOG
    • 30Rnd_762x39_SA58
    • Red Dot (CCO), Sight (Holo), Flashlight,  Sight (ACOG)
  34. SVD
    • 10Rnd_762x54_SVD
    • Camo (Ghillie)
  35. UK59
    • 50Rnd_762x54_UK59

Pistols

Pistols are one of 2 primary weapons that can be carried. A Pistol occupies 5 slots in a backpack.

  1. G17
    • 17Rnd_9x19_glock17, 17Rnd_9x19_glock17SD
    • Suppressor(9), Flashlight
  2. M9
    • 15Rnd_9x19_M9, 15Rnd_9x19_M9SD
    • Suppressor
  3. M1911
    • 7Rnd_45ACP_1911
  4. Makarov
    • 8Rnd_9x18_Makarov, 8Rnd_9x18_MakarovSD
    • Suppressor
  5. PDW
    • 30Rnd_9x19_UZI, 30Rnd_9x19_UZI_SD
  6. Revolver
    • 6Rnd_45ACP

Melee

  1. Crowbar
  2. Hatchet
  3. Machete
  4. Baseball Bat
    • Nails, Barbed Wire

Explosives

  1. Satchel Charges
  2. Hand Grenades
    • Two types – East & West
  3. High Explosives for grenade launchers
    • 1 type for the GP25
    • 1 type for the M203

Other

Smoke Grenades and Flares are not really weapons or explosives, but close enough.

  1. Handheld Smoke Grenades
    • SmokeShell
    • SmokeShellRed
    • SmokeShellGreen
  2. Smoke Grenades and Flares for grenade launchers
    1. 1Rnd_Smoke_GP25
    2. FlareGreen_GP25
    3. FlareWhite_GP25
    4. 1Rnd_Smoke_M203
    5. FlareWhite_M203
    6. FlareGreen_M203
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