Starter Loadout

Everyone starts with a few basic items – a compass, flashlight, radio, road flares, smokes, 2 bandages, some painkillers and a can of beans.

The rest of the the starter loadout is based on humanity. (I am relatively sure that the humanity glitch has been overcome (humanity=0), but if  it isn’t, you’ll just have to die and try again)

You will see a loadout box nearby when you respawn after death.

SURVIVOR [Humanity between (-2k & 5k)]

  • SURVIVOR
    • No Backpack
    • No Pistol
    • MeleeBaseBallBatNails or MeleeBaseBallBatBarbed
    • String, Wooden Plank, Duct Tape

BANDIT [Humanity less than (-2k)]

  • APPRENTICE BANDIT [Humanity between (-2k & -10k)]
    • Bizon
    • MeleeBaseBallBat
    • Bandage
    • Random (1 Food )
  • SINCERE BANDIT [Humanity between (-10k &-25k)]
    • Makarov
    • Bizon or Mosin w/scope
    • MeleeBaseBallBat or Machete
    • Bandage
    • String, Wooden Plank, Duct Tape
    • Random (1 Food, 1 Drink)
  • DECENT BANDIT [Humanity between (-25k & -50k)]
    • Makarov or PDW
    • Bizon or Mosin w/scope or AK74
    • MeleeBaseBallBat or Machete
    • Patrol Pack
    • Bandage, String, Wooden Plank, Duct Tape
    • Map
    • Random (1 Food, 1 Drink)
  • ENTHUSIASTIC BANDIT [Humanity between (-50k & -100k)]
    • Makarov or PDW
    • Mosin w/scope or AK74 Kobra or CZ550
    • Machete
    • Patrol Pack or Czech Vest Pouch or Alice Pack
    • Bandage, Morphine, Painkiller, Bloodbag Empty
    • Map
    • Random (1 Food, 2 Drink, 1 Meat)
  • DEVOTED BANDIT  [Humanity less than (-100k)]
    • PDW
    • Mosin w/scope or AK74 PSO1 or CZ550 or UK59
    • Machete
    • Czech Vest Pouch or Alice Pack
    • Bandage, Morphine, Painkiller, Bloodbag O-
    • Map
    • Random (1 Food, 2 Drink, 1 Meat, 2 Meds)

HERO [Humanity greater than (5k)]

  • APPRENTICE HERO [Humanity between (5k & 10k)]
    • M1911
    • LeeEnfield
    • MeleeBaseBallBat or Machete
    • Bandage, String, Wooden Plank, Duct Tape
    • Map
    • Random (1 Drink)
  • INCREDIBLE HERO [Humanity between (10k & 25k)]
    • M1911 or Revolver
    • LeeEnfield or CZ550
    • MeleeBaseBallBat or Machete
    • Patrol Pack
    • Bandage, String, Wooden Plank, Duct Tape
    • Map
    • Random (2 Food, 1 Drink)
  • INCREDIBLE HERO [Humanity between (25k & 50k)]
    • M1911 or Revolver or M9
    • LeeEnfield or CZ550 or M4A1
    • Hatchet or Machete
    • Patrol Pack or Czech Vest Pouch
    • Bandage, Morphine, Painkiller, Bloodbag Empty
    • Map
    • Random (2 Food, 2 Drink)
  • STUNNING HERO [Humanity between (50k & 100k)]
    • Revolver or M9 SD or G17
    • CZ550 or M4A1 Holo or M16A4 or M249
    • Hatchet or Machete
    • Patrol Pack or Czech Vest Pouch or AlicePack
    • Bandage, Morphine, Painkiller, Bloodbag Empty
    • Map
    • Random (1 Food, 2 Drink, 1 Meat)
  • Ultimate HERO [Humanity greater than (100k)]
    •  M9 SD or G17 SD
    • M4A1 CCO or M16A4 CCO or M249 CCO
    • Hatchet or Machete
    • Czech Vest Pouch or AlicePack
    • Bandage, Morphine, Painkiller, Bloodbag O-
    • Map
    • Random (1 Food, 2 Drink, 1 Meat, 2 Meds)

You gain Humanity by applying bandages and morphine to other players and by killing the mission AI.

You lose Humanity from killing survivors  and heroes (murders in the journal) and by dying. DayZ Mod 1.8.7 added an “open timer”.  For 10 minutes after someone shoots you, they are fair game and you won’t lose humanity for killing them.

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